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Hell

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"Why rent when you can invest! Buy prime real estate in hell and never be cold ever again." - Succubus

Hell is a place where diamonds and items can be traded for passive effects or items.

Beginning Edit

Hell empty

The hell is empty at the beginning of the game. Only five signs are stuck in the dusty ground.

Explanation Edit

Hell full upgraded

The full upgraded hell after spending 10.710 Diamonds for all hell building upgrades

After collecting 10 Diamond Diamonds for the first time, a red button labeled "To Hell" will appear in the expanded stats screen (opened by clicking the plus button near Diamonds/Skull panel). Once a construction of a building is begun, a small display showing the time remaining to the completion will apear.

The buildings provide a permanent passive boost to damage per second, skull's value or click damage, depending on which building has been built, but note that no boost will be given until the construction of a particular building is finished. The construction can be rushed by spending Diamond Diamonds in a quantity dependent on the remaining time required to finish the construction.

Every 4 hours a short ad might be watched in order to skip 4 hours of construction time. (See Scrolls)

Buildings Edit

Armageddon Armory Edit

Stockpiling weaponry isn't just a hobby, it's a way of life.

Level Cost Effect Multiplier increase* Construction Time
1 25 Diamond Diamonds Add 100%to non-tap monsters x2 2 days (48 hours)
2 50 Diamond Diamonds Add 500% to non-tap monsters x3 3 days (72 hours)
3 100 Diamond Diamonds Add 2,300% to non-tap monsters x4 5 days (120 hours)
4 200 Diamond Diamonds Add 12,000% to non-tap monsters x5.041666... 5 days (120 hours)
5 500 Diamond Diamonds Add 60,000% to non-tap monsters ~x4.9669421 5 days (120 hours)
6 750 Diamond Diamonds Add 450,000% to non-tap monsters ~x7.4891847 5 days (120 hours)
7 1000 Diamond Diamonds Add 2,250,000% to non-tap monsters ~x4.9991113 5 days (120 hours)
Total 2625 Diamond Diamonds Add 2,250,000% to non-tap monsters x22,501 30 days (720 hours)

* relative to previous multiplier.

Evolution of the Armagedon Armory
Hell Amoury Level1
Level 1
Hell Amoury Level2
Level 2
Hell Amoury Level3
Level 3
Hell Amoury Level4
Level 4
Hell Amoury Level5
Level 5
Hell Amoury Level6
Level 6
Hell Amoury Level7
Level 7

Corporate Bank of Capitalism Edit

Because Hell needs a bank to store all those skulls and make them fluctuate. Somehow... because magic.

Level Cost Effect Multiplier increase* Construction Time
1 40 Diamond Diamonds Add 100% skull's value x2 2 days (48 hours)
2 75 Diamond Diamonds Add 500% skull's value x3 3 days (72 hours)
3 150 Diamond Diamonds Add 2,300% skull's value x4 5 days (120 hours)
4 300 Diamond Diamonds Add 12,000% skull's value x5.041666... 5 days (120 hours)
5 750 Diamond Diamonds Add 60,000% skull's value ~x4.9669421 5 days (120 hours)
6 1000 Diamond Diamonds Add 450,000% skull's value ~x7.4891847 5 days (120 hours)
7 1000 Diamond Diamonds Add 2,250,000% skull's value ~x4.9991113 5 days (120 hours)
Total 3315 Diamond Diamonds Add 2,250,000% skull's value x22,501 30 days (720 hours)

* relative to previous level.

Evolution of the Corporate Bank of Capitalism
Hell Bank Level1
Level 1
Hell Bank Level2
Level 2
Hell Bank Level3
Level 3
Hell Bank Level4
Level 4
Hell Bank Level5
Level 5
Hell Bank Level6
Level 6
Hell Bank Level7
Level 7

Golden Shower of Deathness Edit

Taking a shower on a regular basis is important, especially when the water is actually lava.

Directly affects the click damage and Sloth's Form's damage.

Level Cost Effect Construction Time
1 25 Diamond Diamonds + 5% of total DPS to tap DMG 2 days (48 hours)
2 50 Diamond Diamonds + 5% of total DPS to tap DMG 3 days (72 hours)
3 100 Diamond Diamonds + 5% of total DPS to tap DMG 5 days (120 hours)
4 200 Diamond Diamonds + 5% of total DPS to tap DMG 5 days (120 hours)
5 500 Diamond Diamonds + 5% of total DPS to tap DMG 5 days (120 hours)
6 750 Diamond Diamonds + 10% of total DPS to tap DMG 5 days (120 hours)
Total 1625 Diamond Diamonds Add 35% of total DPS to tap DMG 25 days (600 hours)
Evolution of the Golden Shower of Deathness
Hell Shower Level1
Level 1
Hell Shower Level2
Level 2
Hell Shower Level3
Level 3
Hell Shower Level4
Level 4
Hell Shower Level5
Level 5
Hell Shower Level6
Level 6

Chaos Resort Edit

It's no Izalith, but it'll do. A more comfortable demon offers more lucrative deals.

Directly affects Devil Deal scrolls effects. Doesn't affect Lachhh scroll.

Level Cost Effect Construction Time
1 120 Diamond Diamonds Skull's value x5 for 5 minutes
All damage x3 for 60 seconds
Chest scroll becomes blue
6 Diamond Diamonds from scroll
2 days (48 hours)
2 350 Diamond Diamonds Skull's value x6 for 5 minutes
All damage x4 for 60 seconds
Skip 5h of craft time
3 days (72 hours)
3 600 Diamond Diamonds Skull's value x7 for 5 minutes
All damage x5 for 60 seconds
7 Diamond Diamonds from scroll
Skip 6h of craft time
5 days (120 hours)
4 800 Diamond Diamonds Skull's value x8 for 5 minutes
All damage x6 for 60 seconds
-6 houses to destroy per difficulty
5 days (120 hours)
Total 1870Diamond Diamonds 15 days (360 hours)
Hell Chaos Resort level1
Level 1
Hell Chaos Resort level2
Level 2
Hell Chaos Resort level3
Level 3
Hell Chaos Resort level4
Level 4
Hell Chaos Resort level5
Level 5

Arcane Laboratory Edit

The Lich works here, tirelessly inventing new and improved methods to infuse evil power into anything and everything!

Access to the Arcane Laboratory is granted after finding the Evil 3D Printer.

Level Cost Effect Construction Time
1 Free 1 Slot for the Arcane Laboratory none
2 75 Diamond Diamonds + 1 Extra Slot for the Arcane Laboratory 3 days (72 hours)
3 150 Diamond Diamonds + 1 Extra Slot for the Arcane Laboratory 5 days (120 hours)
4 300 Diamond Diamonds + 1 Extra Slot for the Arcane Laboratory 5 days (120 hours)
5 750 Diamond Diamonds + 1 Extra Slot for the Arcane Laboratory 5 days (120 hours)
Total 1275 Diamond Diamonds 5 Slots for the Arcane Laboratory 18 days (432 hours)
Hell Arcane Level1
Level 1
Hell Arcane Level2
Level 2
Hell Arcane Level3
Level 3
Hell Arcane Level4
Level 4
Hell Arcane Level5
Level 5
Hell Arcane Menu

Level 5 Menu of the Arcane Laboratory with the maximum of five slots

Chests Edit

Chest Cost* Crafting Time Unlocked by Items rarity
Red Chest 5 White Orb Instant Initial Common or uncommon items
Blue Chest 10 White Orb 30 minutes Initial Uncommon or rare items
Red Chest
StarStar
100 White Orb 6 hours Defeating the wizard of the Amero Kingdom StarStar
Common or uncommon items
Blue Chest
StarStar
200 White Orb 12 hours Defeating the wizard of the Amero Kingdom StarStar
Uncommon or rare items
  • Cost of the chest is multiplied by 2 each time a new one is built.

Shards and Splinters Edit

Image Name Basic cost Crafting time Effect Next Item
War shard War Shard 50* White Orb 24 hours* Multiplies your DPS by 2
Stacks multiplicatively
\pagecolor{Gray}\color{white} \text{price}\cdot 10\pagecolor{Gray}\color{white} \text{crafting time}\cdot 2
War splinter War Splinter 50 White Orb 8 hours* Multiplies your DPS by 10%
Stacks multiplicatively
\pagecolor{Gray}\color{white} \text{crafting time}\cdot 2
Greed shard Greed Shard 75* White Orb 24 hours* Multiplies skull values by 2
Stacks multiplicatively
\pagecolor{Gray}\color{white} \text{price}\cdot 10\pagecolor{Gray}\color{white} \text{crafting time}\cdot 2
Greed splinter Greed Splinter 75 White Orb 8 hours* Multiplies skull values by 10%
Stacks multiplicatively
\pagecolor{Gray}\color{white} \text{crafting time}\cdot 2
  • The price is only rising when a Shard is made by the "Shard-Room" of the Arcane. Shard which were found in challenges' chests and Shard which were made of splinters do not raise the price or time.
    • The maximum crafting time is 3 days (72h).
  • More than one shard or splinter cannot be crafted at the same time.
  • A warning dialog will appear when shard cost exceeds 1% of your white orbs. You have to confirm the cost to begin crafting the shard.

Forge Edit

Main article: Forge

The Forge is the last of the three crafting tabs in the Arcane laboratory. It allows to combine 3 treasure items together into a new item.

Items can be combined in any order. If the combination of the items is doesn't match any recipe, the result will be Rubbish.

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